Several ports were developed for contemporary game systems, most of them by either Atari, Inc. It inspired the development of other games and was followed by sequels and many imitations. Though not the first game to scroll horizontally, it created the genre of purely horizontal scrolling shoot 'em ups. It is frequently listed as one of Jarvis' best contributions to the video game industry and one of the most difficult video games. Praise among critics focused on the game's audio-visuals and gameplay. It was distributed in Japan by Taito.ĭefender was one of the most important titles of the golden age of arcade video games, selling over 55,000 units to become the company's best-selling game and one of the highest-grossing arcade games ever. Defender was demonstrated in late 1980, before entering production in early 1981. Development was led by Eugene Jarvis, a pinball programmer at Williams Defender was Jarvis' first video game project and drew inspiration from Space Invaders and Asteroids. A side-scrolling shooter, the game is set on either an unnamed planet or city (depending on platform) where the player must defeat waves of invading aliens while protecting astronauts. Defender is a scrolling shooter video game developed by Williams Electronics in 1980 and released for arcades in 1981.
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